Queens of the Night
Different values: 4
=====================================
object {Queens of the Night}
    _id : string {Queens of the Night._id} (all different values)
    folder : string {Queens of the Night.folder} (same value: 'U4gxebOrIxeXy9yV')
    img : string {Queens of the Night.img} (same value: 'systems/pf2e/icons/default-icons/deity.svg')
    name : string {Queens of the Night.name} (all different values)
    system : object {Queens of the Night.system}
        attribute : array<string> {Queens of the Night.system.attribute}
            Length: min=2 max=2
            Value type: string {Queens of the Night.system.attribute.[]} (6 different values)
                'cha' (x2)
                'wis' (x2)
                'int' (x1)
                'con' (x1)
                'str' (x1)
                'dex' (x1)
        category : string {Queens of the Night.system.category} (same value: 'deity')
        description : object {Queens of the Night.system.description}
            value : string {Queens of the Night.system.description.value} (all different values)
        domains : object {Queens of the Night.system.domains}
            alternate : array<string> {Queens of the Night.system.domains.alternate}
                Length: min=1 max=1
                Value type: string {Queens of the Night.system.domains.alternate.[]} (all different values)
            primary : array<string> {Queens of the Night.system.domains.primary}
                Length: min=4 max=4
                Value type: string {Queens of the Night.system.domains.primary.[]} (15 different values)
        font : array<string> {Queens of the Night.system.font}
            Length: min=1 max=1
            Value type: string {Queens of the Night.system.font.[]} (same value: 'harm')
        publication : object {Queens of the Night.system.publication}
            license : string {Queens of the Night.system.publication.license} (same value: 'ORC')
            remaster : boolean {Queens of the Night.system.publication.remaster} (same value: True)
            title : string {Queens of the Night.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries')
        rules : ignored (Foundry rules object) {Queens of the Night.system.rules}
        sanctification : object {Queens of the Night.system.sanctification}
            modal : string {Queens of the Night.system.sanctification.modal} (2 different values)
                'can' (x3)
                'must' (x1)
            what : array<string> {Queens of the Night.system.sanctification.what}
                Length: min=1 max=1
                Value type: string {Queens of the Night.system.sanctification.what.[]} (same value: 'unholy')
        skill : array<string> {Queens of the Night.system.skill}
            Length: min=1 max=1
            Value type: string {Queens of the Night.system.skill.[]} (all different values)
        spells : object {Queens of the Night.system.spells}
            1 : string {Queens of the Night.system.spells.1} (all different values)
            2 : string {Queens of the Night.system.spells.2} (same value: 'Compendium.pf2e.spells-srd.Item.Blur')
            [3] : string {Queens of the Night.system.spells.3} (3 different values)
                'Compendium.pf2e.spells-srd.Item.Enthrall' (x1)
                'Compendium.pf2e.spells-srd.Item.Earthbind' (x1)
                'Compendium.pf2e.spells-srd.Item.Fireball' (x1)
            [4] : string {Queens of the Night.system.spells.4} (2 different values)
                'Compendium.pf2e.spells-srd.Item.Suggestion' (x1)
                'Compendium.pf2e.spells-srd.Item.Translocate' (x1)
            [5] : string {Queens of the Night.system.spells.5} (2 different values)
                'Compendium.pf2e.spells-srd.Item.Synaptic Pulse' (x1)
                'Compendium.pf2e.spells-srd.Item.Illusory Scene' (x1)
        traits : object {Queens of the Night.system.traits}
        weapons : array<string> {Queens of the Night.system.weapons}
            Length: min=1 max=1
            Value type: string {Queens of the Night.system.weapons.[]} (all different values)
    type : string {Queens of the Night.type} (same value: 'deity')